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VR-Forces 4.7 Class Documentation
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Contains makVrv:DtOsgNodeTraversalFlags class. More...
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Namespaces | |
| namespace | makVrv |
| Contains DtGameControllerInformation class. | |
| namespace | makVrv::DtOsgNodeFlags |
Variables | |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagAllOn = BOOST_BINARY(1111 1111 1111 1111 1111 1111 1111 1111) |
| Nodemask bitflag definitions. | |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagSupportOff = BOOST_BINARY(0111 1111 1111 1111 1111 1111 1111 1111) |
| Is this node part of support (whether or not other scene objects can ground clamp to this model) | |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagPickableOff = BOOST_BINARY(1011 1111 1111 1111 1111 1111 1111 1111) |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagPostProcessingOn = BOOST_BINARY(0010 0000 0000 0000 0000 0000 0000 0000) |
| Nodemask for post processing - all else off. | |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagReceivesShadowsOff = BOOST_BINARY(1111 1111 1111 1111 1111 1111 1111 1110) |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagCastsShadowsOff = BOOST_BINARY(1111 1111 1111 1111 1111 1111 1111 1101) |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagSuppressScalingOff = BOOST_BINARY(1111 1111 1111 1111 1111 1111 1111 1011) |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagNotShadowPass = BOOST_BINARY(1111 1111 1111 1111 1111 1111 1111 0111) |
| Nodemask bitflag for traversal pass. | |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagRespectScalingModeOff = BOOST_BINARY(1111 1111 1111 1111 1111 1111 1110 1111) |
| Nodemask for always wanting to scale. | |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagFixedScaleParametersOff = BOOST_BINARY(1111 1111 1111 1111 1111 1111 1101 1111) |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagCastsReflectionsOff = BOOST_BINARY(1111 1111 1111 1111 1111 1111 1011 1111) |
| Nodemask for not casting reflections. | |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagRenderOff = BOOST_BINARY(1111 1111 1111 1111 1111 1111 0111 1111) |
| Nodemask for skipping extracted ocean polygons. | |
Contains makVrv:DtOsgNodeTraversalFlags class.