21 #include <matrix/vlVector.h>
27 class DtOsgTerrainPatchObject;
36 void extractNodes(
const std::string& rule,
bool isRegEx, std::vector<std::string>& matches);
40 osg::Node*
findNode(
const std::string& rule,
unsigned int index);
41 osg::Node*
findNode(
const std::string& rule,
unsigned int index, osg::Vec3& location, osg::Quat& orientation);
51 osg::ref_ptr<osg::Node>
node;