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include
vrvOsg
DtOsgOverlayResourceProvider.h
Go to the documentation of this file.
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/******************************************************************************
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** Copyright (c) 2009 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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/******************************************************************************
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** $RCSfile: $ $Revision: $ $State: $
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******************************************************************************/
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#ifndef DtOsgOverlayResourceProvider_H_
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#define DtOsgOverlayResourceProvider_H_
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#include <
vrvOsg/vrvOsg.h
>
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#include <
vrvGraphics/DtOverlayResourceProvider.h
>
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namespace
osg
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{
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class
State;
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}
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namespace
makVrv
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{
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class
DtOsgRenderer;
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class
DT_DLL_VRVOSG
DtOsgOverlayResourceProvider
:
public
DtOverlayResourceProvider
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{
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public
:
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DtOsgOverlayResourceProvider
(
DtOsgRenderer
& renderer,
bool
forceTextShaping);
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void
setState(osg::State* myState);
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virtual
unsigned
int
texture1DId(
NativeResourceHandle
handle);
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virtual
unsigned
int
texture2DId(
NativeResourceHandle
handle);
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protected
:
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osg::State*
myState
;
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};
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}
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#endif
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Document ID: Generated on Fri Apr 26 21:53:14 EDT 2019 from SVN revision 197883
Copyright © 2005-2019 VT MAK. All Rights Reserved (
www.mak.com
)