47 ModelSet_UserEnd = ModelSet_UserStart + 16,
50 Channel_SpecificEnd = Channel_SpecificStart + 128,
58 virtual void render(
DtChannel* channel,
bool projectedGeocentricEffect,
59 float geocentricAlpha,
60 double* position,
double* matrix,
double* projectionMatrix,
61 double viewportSize[2]) = 0;
64 virtual void releaseResources() = 0;
67 static DefaultOverlays modelSetToOverlay(
unsigned int modelSet);
69 virtual void enableOverlayOnChannel(
unsigned int layerId,
bool enabled,
79 virtual void destroyOverlayLayer(
unsigned int layerId) = 0;
82 virtual bool overlayLayerIsVisible(
unsigned int layerId)
const = 0;
87 virtual void setOverlayLayerVisibility(
unsigned int layerId,