15 #include <boost/signals.hpp>
70 virtual bool needsUpdate(
DtTime tNow );
77 virtual void update(
DtTime tNow );
81 virtual void setVertexToUpdate(
unsigned int vertex );
85 virtual void setInputPosition(
const DtVector& position );
89 virtual void setInputOrientation(
const DtTaitBryan& orientation );
95 virtual void setOutputPosition(
const DtVector& position );
101 virtual void setOutputOrientation(
const DtTaitBryan& orientation );
105 virtual DtTime lastUpdateTime()
const;
116 return mySceneObject;
122 return mySceneObject;
135 return myNextUpdater;
141 return myPrevUpdater;
156 virtual void slot_sceneObjectToBeDeleted(
const DtUniqueID&
id );