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DtScreenRect.h
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1 /******************************************************************************
2 ** Copyright (c) 2017 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 #pragma once
10 
13 
14 #include <vector>
15 
16 namespace makVrv {
17 
20  struct DtScreenRect
21  {
24 
26  uint32 area(void) const
27  {
28  return (vMax.x-vMin.x)*(vMax.y-vMin.y);
29  }
30  };
31 
32  typedef std::vector<DtScreenRect> VectorScreenRectangles;
33 
34 } //namespace makVrv

Document ID: Generated on Fri Apr 26 21:53:14 EDT 2019 from SVN revision 197883
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