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include
vrvOsg
DtVirtualProgramParams.h
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/******************************************************************************
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** Copyright (c) 2017 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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#pragma once
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#include <
vrvOsg/vrvOsg.h
>
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#include <osgEarth/VirtualProgram>
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namespace
makVrv
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{
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struct
DtVirtualProgramParams
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{
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public
:
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std::string
vertShader
;
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std::string
fragShader
;
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std::string
vertFunction
;
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std::string
fragFunction
;
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osgEarth::ShaderComp::FunctionLocation
vertFuncLoc
;
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osgEarth::ShaderComp::FunctionLocation
fragFuncLoc
;
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float
vertExecPrio
;
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float
fragExecPrio
;
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int
unitWhoseCoordsToReplace
;
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std::string
effectUnitName
;
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};
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}
Document ID: Generated on Fri Apr 26 21:53:14 EDT 2019 from SVN revision 197883
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www.mak.com
)