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aggregateIndirectFireController.h
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1 /*******************************************************************************
2 ** Copyright (c) 2013 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
9 #pragma once
10 
12 
15 
28 {
29 public:
32  DtSimManager * simManager, DtComponentDescriptor* desc = NULL,
33  DtReaderWriterRegistry * parentRegistry = 0);
34 
37 
38 private:
41 
44 
45 public:
46  virtual const char* type() const;
47 
49  virtual bool init();
50 
51  virtual void preFirstTickInit();
52 
53  virtual void tick();
54 
57 
59  static DtReaderWriter* provideAvailablePostures(void* ctrlr);
61 
63  static DtSimComponent* creator(const DtString & name, DtVrfObject* owner,
64  DtSimManager * simManager, DtComponentDescriptor* desc,
65  DtReaderWriterRegistry * parentRegistry);
66 
67 protected:
68  virtual const DtAggregateIndirectFireControllerDescriptor* getDescriptor();
70 };
71 

Document ID: Generated on Fri Apr 26 21:53:14 EDT 2019 from SVN revision 197883
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