54 return !(*
this == rhs);
63 virtual void addTargetAmmunitionPriority(
const DtString&);
66 virtual void removeTargetAmmunitionPriority(
const DtString&);
69 virtual void makeTopPriority(
const DtString&);
72 virtual bool replacePriority(
const DtString& oldAmmo,
const DtString& newAmmo);
75 virtual void setTargetAmmunitionPriorities(
const std::vector<DtEntityType>&);
78 const DtEntityType& targetType()
const
83 virtual void setTargetType(
const DtEntityType&);
89 virtual bool hasTargetAmmunition(
const DtString& s)
const;