VR-Forces 4.7 Class Documentation
Home
Modules
Namespaces
Classes
Files
Examples
Behavior Models
File List
File Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Properties
Friends
Macros
Groups
Pages
include
gdb
basicTerrainIntersector.h
Go to the documentation of this file.
1
/*******************************************************************************
2
** Copyright (c) 2008 MAK Technologies, Inc.
3
** All rights reserved.
4
*******************************************************************************/
5
/*******************************************************************************
6
** $RCSfile: basicTerrainIntersector.h,v $ $Revision: 1.4 $ $State: Exp $
7
*******************************************************************************/
8
11
12
#ifndef basicTerrainIntersector_h
13
#define basicTerrainIntersector_h
14
15
#include "
gdb/terrainIntersector.h
"
16
#include "
gdb/terrainIntersectorDescriptor.h
"
17
18
class
DtBasicTerrainIntersectorDescriptor
;
19
20
// An intersector for DtTerrainDatabase class.
21
// This intersector doesn't use any special intersection optimization, and
22
// does not allocate any additional memory. It is useful when reduced memory
23
// footprint is more important than intersection speed.
24
class
DT_DLL_gdb
DtBasicTerrainIntersector
:
public
DtTerrainIntersector
25
{
26
private
:
27
// Not implemented.
28
DtBasicTerrainIntersector
();
29
// Not implemented.
30
DtBasicTerrainIntersector
(
const
DtBasicTerrainIntersector
& orig);
31
// Not implemented.
32
DtBasicTerrainIntersector
&
operator=
(
const
DtBasicTerrainIntersector
& orig);
33
34
public
:
35
DtBasicTerrainIntersector
(
DtTerrainDatabase
* terrainDb,
36
const
DtTerrainIntersectorDescriptor
* descriptor);
37
virtual
~
DtBasicTerrainIntersector
();
38
39
virtual
bool
init
();
40
virtual
bool
reinitialize
();
41
42
// \return The total number of bytes of memory used by this intersector
43
// and any of its internal indexing into the terrain.
44
virtual
unsigned
int
memoryUsage
()
const
;
45
46
virtual
bool
chordIntersect
(
const
DtChord
& chord,
47
DtChordIntersectionRecord
& record,
48
DtGdbNode::DtIntersectRecordType
irtFlag =
DtGdbNode::IRT_ALL_DATA_TERRAIN
)
const
;
49
50
virtual
bool
allIntersectsAlongChord
(
const
DtChord
& chord,
51
DtChordIntersectRecordList
& intList,
52
DtGdbNode::DtIntersectRecordType
irtFlag =
DtGdbNode::IRT_ALL_DATA_TERRAIN
)
const
;
53
54
virtual
bool
sphereIntersect
(
const
DtSphere
& sphere,
DtSphereIntersectionRecord
& record,
55
DtGdbNode::DtIntersectRecordType
irtFlag =
DtGdbNode::IRT_ALL_DATA_TERRAIN
)
const
;
56
57
virtual
int
terrainIntersectorType
()
const
;
58
59
virtual
bool
load
(FILE*) {
return
true
; };
60
virtual
bool
save
(FILE*) {
return
true
; };
61
62
// \return A descriptor for setting this intersector to the DtTerrainDatabase.
63
static
DtBasicTerrainIntersectorDescriptor
* createDescriptor();
64
};
65
66
// Descriptor for the DtBasicTerrainIntersector class.
67
class
DT_DLL_gdb
DtBasicTerrainIntersectorDescriptor
:
public
DtTerrainIntersectorDescriptor
68
{
69
public
:
70
DtBasicTerrainIntersectorDescriptor
();
71
DtBasicTerrainIntersectorDescriptor
(
const
DtBasicTerrainIntersectorDescriptor
& orig);
72
virtual
~
DtBasicTerrainIntersectorDescriptor
();
73
74
DtBasicTerrainIntersectorDescriptor
&
operator=
(
const
DtBasicTerrainIntersectorDescriptor
& orig);
75
76
virtual
int
terrainIntersectorType
()
const
;
77
78
virtual
DtTerrainIntersectorDescriptor
*
clone
()
const
;
79
80
virtual
void
descriptorInformation
(
DtString
& name,
DtString
& properties)
const
;
81
};
82
83
#endif
Document ID: Generated on Fri Apr 26 21:53:14 EDT 2019 from SVN revision 197883
Copyright © 2005-2019 VT MAK. All Rights Reserved (
www.mak.com
)