13 #include "vlutil/vlString.h"
45 virtual const char*
type()
const;
60 static void createCallback(
DtSimMessage* msg,
void* usr);
75 static void improveCallback(
DtSimMessage* msg,
void* usr);
99 virtual void queryForOverlappingProhibitedTerrain(
const DtLocalVertexList* objectVertices);
131 const DtRwVector& location, DtForceType forceType);
141 virtual bool updateImprovementRate(
const DtVrfObject* obj,
bool stop,
bool forceSend,