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diGuyControllerDescriptor.h
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1 /*******************************************************************************
2 ** Copyright (c) 2019 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
7 
8 #pragma once
9 
13 #include <readerWriter/rwInt.h>
14 #include <readerWriter/rwReal.h>
16 
18 
20 {
21 public:
24  DtReaderWriterRegistry* parentRegistry = 0);
25 
28  DtReaderWriterRegistry* parentRegistry = 0);
29 
33 
36  parentRegistry = 0) const;
37 
38  virtual ~DtDiGuyControllerDescriptor();
39 
42  virtual DtString type() const;
43 
46  virtual const DtString& stunnedAnimation() const;
47  virtual void setStunnedAnimation(const DtString& animation);
49 
52  virtual const DtString& proneAnimation() const;
53  virtual void setProneAnimation(const DtString& animation);
55 
58  virtual const DtString& deadAnimation() const;
59  virtual void setDeadAnimation(const DtString& animation);
61 
64  virtual bool allowRandomAnimations() const;
65  virtual void setAllowRandomAnimations(bool allow);
67 
70 
73  virtual const DtRwNLengthStringVector& ignoreSets() const;
74  virtual void setIgnoreSets(const DtRwNLengthStringVector& type);
76 
77 protected:
78 
83 
88 
93 
98 
105 };

Document ID: Generated on Fri Apr 26 21:53:14 EDT 2019 from SVN revision 197883
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