11 #include <vlpi/netStructs.h>
12 #include <vlutil/vlUtil.h>
13 #include <vlutil/vlFilename.h>
14 #include <vlutil/vlInetAddr.h>
45 virtual int type()
const;
52 virtual const DtString& scenarioName()
const;
53 virtual void setScenarioName(
const DtString& name);
61 virtual const DtFilename& scenarioFilename()
const;
62 virtual void setScenarioFilename(
const DtFilename& name);
68 virtual const DtFilename& terrainName()
const;
69 virtual void setTerrainName(
const DtFilename& name);
75 virtual const DtFilename& guiTerrainName()
const;
76 virtual void setGuiTerrainName(
const DtFilename& name);
82 virtual void setSimulationModelSets(
const std::vector<DtFilename>&);
83 virtual const std::vector<DtFilename>& simulationModelSets()
const;
84 virtual void clearSimulationModelSets();
92 virtual bool setFromNet(
const char* contentBuffer,
93 unsigned contentSize);