28 const DtString& rwName = DtString::nullString(),
33 const DtString& rwName = DtString::nullString(),
44 const DtString& rwName = DtString::nullString(),
51 virtual void setNumberOfSalvos(
int numSalvos);
52 virtual int numberOfSalvos()
const;
55 virtual void setRoundsPerSalvo(
int roundsPerSalvo);
56 virtual int roundsPerSalvo()
const;
59 virtual void setStartTime(
int startTime);
60 virtual int startTime()
const;
63 virtual void setStartTimeImmediate(
bool flag);
64 virtual bool startTimeImmediate()
const;
67 virtual void setWaitForActivation(
bool flag);
68 virtual bool waitForActivation()
const;
71 virtual void setClearWhenDeactivated(
bool flag);
72 virtual bool clearWhenDeactivated()
const;
76 virtual void setTimeBetweenSalvos(
int timeBetweenSalvos);
77 virtual int timeBetweenSalvos()
const;
80 virtual void setScatterTime(
double scatterTime);
81 virtual double scatterTime()
const;
84 virtual void setAltitude(
double altitude);
85 virtual double altitude()
const;
88 virtual void setWindDirection(
double windDirection);
89 virtual double windDirection()
const;
92 virtual void setWindDistance(
double windDistance);
93 virtual double windDistance()
const;
96 virtual void setMunitionType(DtEntityType
const & munitionType);
97 virtual DtEntityType munitionType()
const;