VR-Forces 4.7 Class Documentation
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
munitionLaunchController.h
Go to the documentation of this file.
1 /*******************************************************************************
2 ** Copyright (c) 2013 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
11 
12 #pragma once
13 
15 
16 class DtIfPlan;
19 
42 
45 {
46 private:
53 
54 public:
55 
59  DtSimManager* simManager, DtComponentDescriptor* compDesc = 0,
60  DtReaderWriterRegistry* parentRegistry = 0);
61 
63  virtual ~DtMunitionLaunchController();
64 
67  virtual const char* type() const;
68 
71  virtual bool init();
72 
74  virtual void setComponentDescriptor(DtComponentDescriptor *compDesc);
75 
81  virtual bool createPSR();
82 
89  virtual void tick();
90 
94  static DtSimComponent * creator(const DtString& name,
95  DtVrfObject* owner,
96  DtSimManager* simManager,
97  DtComponentDescriptor* desc = 0,
98  DtReaderWriterRegistry* parentRegistry = 0);
99 
103  virtual DtCruiseMissileLaunchControllerPSR* getPsr();
104  virtual DtCruiseMissileLaunchControllerDescriptor* getDescriptor();
106 
110  virtual void registerAttributeFunctions();
111 
115  static DtReaderWriter* provideMunitionName(void* controller);
116 
120  static bool launchMunition(void* controller, DtReaderWriter* dummy);
121 
123 
124 protected:
126  virtual DtReaderWriter* processProvideMunitionName();
127 
132  virtual bool processLaunchMunition(DtReaderWriter* dummy);
133 
136  virtual bool munitionResourceAvailable() const;
137 
139  virtual void consumeMunitionResource();
140 
144  virtual DtVrfObject* createMunitionObject();
145 
154  virtual void setMunitionWarheadData(DtVrfObject* munition,
155  DtEventId& eventId);
156 
160  virtual DtIfPlan createMunitionPlan(const DtUUID& munition);
161 
165  virtual DtUUID getTargetFromTaskMessage(const DtTaskMessage *tm) const;
166 
169  virtual void createAndSendFireInteraction(DtVrfObject* munition,
170  const DtEventId& eventId);
171 
173  virtual void addRangeItems();
174 
175 protected:
178 
182 
185 
187 };
188 

Document ID: Generated on Fri Apr 26 21:53:14 EDT 2019 from SVN revision 197883
Copyright © 2005-2019 VT MAK. All Rights Reserved (www.mak.com)