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munitionResource.h
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1 /*******************************************************************************
2 ** Copyright (c) 1999-2000 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 /*******************************************************************************
6 ** $RCSfile: munRsrc.h,v $ $Revision: 1.9 $ $State: Exp $
7 *******************************************************************************/
8 
12 
15 
16 #ifndef munitionResource_H_
17 #define munitionResource_H_
18 
19 #include <vlutil/vlMachineTypes.h>
21 #include "vrfutil/simMunition.h"
22 
23 #include "vrfutil/vrfutilDefines.h"
25 {
26 
27 public:
28 
31 
37  parentRegistry = 0);
38 
41  parentRegistry = 0);
42 
45 
46 public:
48  virtual ~DtMunitionResource();
49 
51  virtual DtSimResource * clone(DtReaderWriterRegistry* parentRegistry = 0)
52  const;
53 
55  virtual DtString type() const;
56 
57  virtual const DtSimMunition & munitionType() const;
58  virtual void setMunitionType(const DtSimMunition & munitionType);
59 
60  static DtSimResource * creator();
61 
65  virtual const char* readerWriterType() const;
66 
67 protected:
68 
70 
71 };
72 
73 #endif

Document ID: Generated on Fri Apr 26 21:53:14 EDT 2019 from SVN revision 197883
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