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osgdb_vrftxpPCH.h
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1 #include <math.h>
2 #include <stack>
3 
4 //VR-Vantage includes
5 #include <OpenThreads/ScopedLock>
6 #include <osgDB/FileNameUtils>
7 #include <osgDB/FileUtils>
8 #include <osgDB/fstream>
9 #include <osgDB/Input>
10 #include <osgDB/Output>
11 #include <osgDB/ReaderWriter>
12 #include <osgDB/ReadFile>
13 #include <osgDB/Registry>
14 #include <osgDB/WriteFile>
15 #include <osgSim/BlinkSequence>
16 #include <osgSim/LightPoint>
17 #include <osgSim/LightPointNode>
18 #include <osgSim/Sector>
19 #include <osgText/Font>
20 #include <osgUtil/CullVisitor>
21 #include <osgUtil/Optimizer>
22 #include <osg/AlphaFunc>
23 #include <osg/ApplicationUsage>
24 #include <osg/Array>
25 #include <osg/Billboard>
26 #include <osg/BlendFunc>
27 #include <osg/BoundingBox>
28 #include <osg/BoundingSphere>
29 #include <osg/CullFace>
30 #include <osg/CullStack>
31 #include <osg/Endian>
32 #include <osg/Geode>
33 #include <osg/Geometry>
34 #include <osg/Group>
35 #include <osg/Image>
36 #include <osg/io_utils>
37 #include <osg/Light>
38 #include <osg/LOD>
39 #include <osg/Material>
40 #include <osg/Matrix>
41 #include <osg/MatrixTransform>
42 #include <osg/Node>
43 #include <osg/NodeCallback>
44 #include <osg/Notify>
45 #include <osg/Object>
46 #include <osg/PagedLOD>
47 #include <osg/Point>
48 #include <osg/PolygonOffset>
49 #include <osg/Referenced>
50 #include <osg/ref_ptr>
51 #include <osg/ShapeDrawable>
52 #include <osg/StateSet>
53 #include <osg/TexEnv>
54 #include <osg/Texture2D>
55 #include <osg/Timer>
56 
57 //Causes compile issues if included above.
58 #include <Windows.h>

Document ID: Generated on Fri Apr 26 21:53:14 EDT 2019 from SVN revision 197883
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