VR-Forces 4.7 Class Documentation
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overlayShapeFileLoadHandler.h File Reference

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Classes

struct  makVrf::DtDataFileCreationData
 The structure that needs to be filled in to create the environmental object. More...
class  makVrf::DtDataFileReader
 Base class for loading external data files to convert to local overlay objects. More...
class  makVrf::DtOGRReader
 Base OGR Reader class that will use GDAL and OGR to parse file. More...
struct  makVrf::DtOGRReader::FeatureStyle
class  makVrf::DtOGRReaderCreator
 Creator used to create the OGR Reader. Install your own version in an initDeModile to create your own version of this class. More...
class  makVrf::DtOverlayShapeFileLoadHandler
 The DtOverlayShapeFileLoadHandler class is the interface to be used when loading a shape file and having the contents either created locally (if not part of a scenario) or in the scenario as published objects. More...

Namespaces

namespace  makVrv
 Contains DtGameControllerInformation class.
namespace  makVrf
 Contains makVrf::DtVrfDisDriver class.

Detailed Description


Document ID: Generated on Fri Apr 26 21:53:14 EDT 2019 from SVN revision 197883
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