26 #include <vlpi/disEnums.h>
27 #include <vl/hostStructs.h>
28 #include <vlutil/vlNetTypes.h>
73 virtual void setWarheadType(DtWarheadType wh);
74 virtual DtWarheadType warheadType()
const;
75 virtual bool warheadTypeSpecified()
const;
78 virtual void setFuzeType(DtDetonatorFuze fuze);
79 virtual DtDetonatorFuze fuzeType()
const;
80 virtual bool fuzeTypeSpecified()
const;
83 virtual void setAttacker(
const DtUUID&);
84 virtual const DtUUID& attacker()
const;
85 virtual bool attackerSpecified()
const;
90 virtual void setEventIdString(
const DtString& eventId);
91 virtual DtString eventIdString()
const;
92 virtual bool eventIdSpecified()
const;
101 virtual void setTarget(
const DtUUID& target);
104 virtual const DtUUID& target()
const;
107 virtual bool targetSpecified()
const;
117 virtual void setTargetLocation(
const DtVector& target);
118 virtual DtVector targetLocation()
const;
119 virtual bool targetLocationSpecified()
const;
127 virtual void setLaserCode(
int code);
128 virtual int laserCode()
const;
129 virtual bool laserCodeSpecified()
const;
134 virtual void setDetonationProximity(DtReal proximity);
135 virtual DtReal detonationProximity()
const;
136 virtual bool detonationProximitySpecified()
const;
141 virtual void setDetonationTime(DtReal time);
142 virtual DtReal detonationTime()
const;
143 virtual bool detonationTimeSpecified()
const;
150 virtual void setDetonationAltitude(DtReal altitude);
151 virtual DtReal detonationAltitude()
const;
152 virtual bool detonationAltitudeSpecified()
const;
158 virtual void setUsingPredeterminedHit(
bool yesNo);
159 virtual bool usingPredeterminedHit()
const;
162 virtual void setHitsTarget(
bool hits);
163 virtual bool hitsTarget()
const;
170 virtual bool setFromNet(
const char* contentBuffer,
171 unsigned contentSize);