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vrfGuiJoystickControlHandler.h
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1 /*******************************************************************************
2 ** Copyright (c) 2015 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
10 
11 #pragma once
12 
13 #include <vrfGuiCore/vrfGuiCore.h>
17 #include <vrfutil/rwUUID.h>
18 
19 namespace makVrv
20 {
21  class DtDe;
22 }
23 
24 namespace makVrf
25 {
26  class DtGuiThreadVrfRemoteController;
27  class DtVrfGuiJoystickControlManager;
28 
32  {
33  public:
36 
37  protected:
41  virtual bool joystickFunctionFired(const std::string& functionGroup, const std::string& function,
42  double value, bool repeat, bool valueChanged);
43 
44  protected:
45  virtual void gameControllerDeviceRemoved(int i);
46  virtual void slot_backendUpdated(int flags);
47 
48  protected:
53  };
54 
57  {
58  public:
61 
64 
65  virtual DtVrfGuiJoystickControlHandler* create(const DtUUID&);
66 
68  static void registerInstance(makVrv::DtDe& de, DtVrfGuiJoystickControlHandlerCreator*);
69 
70  protected:
72  };
73 }

Document ID: Generated on Fri Apr 26 21:53:14 EDT 2019 from SVN revision 197883
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