VR-Forces 4.7 Class Documentation
Home
Modules
Namespaces
Classes
Files
Examples
Behavior Models
File List
File Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Properties
Friends
Macros
Groups
Pages
include
precompiledHeaders
vrvOsgPch.h
Go to the documentation of this file.
1
#include <GL/glew.h>
2
3
// Hack around OSG's incompatibility with GLEW
4
#ifdef glDrawElementsInstanced
5
#define RESTORE_GLEW
6
#undef glDrawElementsInstanced
7
#endif
8
#define glDrawElementsInstanced glDrawElementsInstanced
9
10
#include <osg/State>
11
12
// Unhack around OSG's incompatibility with GLEW
13
#undef glDrawElementsInstanced
14
#ifdef RESTORE_GLEW
15
#define glDrawElementsInstanced GLEW_GET_FUN(glDrawElementsInstanced)
16
#endif
17
18
#include <osg/Node>
19
#include <osg/Group>
20
#include <osg/Geode>
21
#include <osg/Geometry>
22
#include <osg/MatrixTransform>
23
#include <osg/ref_ptr>
24
#include <osg/Vec2>
25
#include <osg/Vec3>
26
#include <osg/Texture2D>
27
28
#include <
vrvUtil/signalslib.h
>
29
//#include <vrvUtil/DtSignalConnectionManager.h>
30
#include <
vrvUtil/DtUnicode.h
>
31
#include <
vrvUtil/DtCoordinateSystem.h
>
32
//#include <vrvUtil/DtCoordinateConverter.h>
33
#include <
vrvUtil/DtVirtualBaseClass.h
>
34
35
#include <
vrvCore/DtAgent.h
>
36
#include <
vrvCore/DtAgentCreator.h
>
37
#include <
vrvCore/DtAgentDefinition.h
>
38
#include <
vrvCore/DtAgentFactory.h
>
39
#include <
vrvCore/DtAgentManagerInterface.h
>
40
#include <
vrvCore/DtDe.h
>
41
//#include <vrvCore/DtElementEntry.h>
42
#include <
vrvCore/DtModel.h
>
43
#include <
vrvCore/DtModelInstance.h
>
44
#include <
vrvCore/DtModelInstanceFactory.h
>
45
#include <
vrvCore/DtModelDefinition.h
>
46
//#include <vrvCore/DtRemoteGraphicVisualizerAttributes.h>
47
//#include <vrvCore/DtSceneObjectVisualizer.h>
48
//#include <vrvCore/DtStateVisualizer.h>
49
#include <
vrvCore/DtUniqueID.h
>
50
#include <
vrvCore/DtDisplay.h
>
51
//#include <vrvCore/DtVrvCommand.h>
52
#include <
vrvCore/vrvCore.h
>
53
54
//#include <vrvOsg/DtOsgModelInstance.h>
55
//#include <vrvOsg/DtOsgSceneConnector.h>
56
//#include <vrvOsg/DtOsgRenderer.h>
57
//#include <vrvOsg/DtOsgOverlayManager.h>
58
//#include <vrvOsg/DtOsgFileCache.h>
59
//#include <vrvOsg/DtOsgNodeTraversalFlags.h>
60
//#include <vrvosg/DtOsgOverlayManager.h>
61
#include <
vrvOsg/vrvOsg.h
>
62
63
#include <boost/foreach.hpp>
64
#include <boost/function.hpp>
65
#include <boost/signals.hpp>
66
#include <boost/bind.hpp>
67
#include <boost/unordered_map.hpp>
68
69
#include <list>
70
#include <map>
71
#include <set>
72
#include <string>
73
#include <iostream>
74
#include <vector>
75
#include <algorithm>
76
77
#include <matrix/vlVector.h>
78
#include <matrix/vlTaitBryan.h>
79
#include <vlutil/vlExceptions.h>
Document ID: Generated on Fri Apr 26 21:53:14 EDT 2019 from SVN revision 197883
Copyright © 2005-2019 VT MAK. All Rights Reserved (
www.mak.com
)