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weaponControllerDescriptor.h
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1 /*******************************************************************************
2 ** Copyright (c) 2018 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
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12 #pragma once
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17 #include "vrfutil/simClock.h"
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26 {
27 public:
30  DtReaderWriterRegistry * parentRegistry = 0);
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34  orig, DtReaderWriterRegistry * parentRegistry = 0);
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45  virtual DtString type() const;
46 
47  virtual DtComponentDescriptor * clone(DtReaderWriterRegistry * parentRegistry
48  = 0) const;
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53  virtual const DtAmmoSelectTable& ammoSelectTable() const;
54  virtual void setAmmoSelectTable(const DtAmmoSelectTable& table);
56 
59  virtual void setAmmoSelectTableFilename(const DtString& filename);
60  virtual const DtString& ammoSelectTableFilename();
62 
65  virtual const DtString& rangeName() const;
66  virtual void setRangeName(const DtString& rangeName);
68 
70 
71  virtual DtTargetSelectionCriteria& targetSelectionCriteria();
72  virtual const DtTargetSelectionCriteria& targetSelectionCriteria() const;
74 
77  virtual const DtTargetingControlTable& targetingControlTable() const;
78  virtual DtTargetingControlTable& targetingControlTable();
80 
83  virtual void postGetSelf();
84 
86  static DtComponentDescriptor * creator();
87 
88 protected:
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92 protected:
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130 };

Document ID: Generated on Fri Apr 26 21:53:14 EDT 2019 from SVN revision 197883
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