15 #include <vrvCore/DtPolygonModelAgent.hpp>
17 #include <matrix/vlVector.h>
35 virtual void setVertices(
const std::vector<DtVector>& vertices);
38 virtual void setColor(
float r,
float g,
float b,
float a);
41 virtual void setFlashing(
bool flashing);
44 virtual void setTexturePath(
const std::string& path);
47 virtual void setNumberOfTextureTiles(
int num);
58 virtual void setVisible(
bool yesNo);
61 virtual void createModelAgents();
69 virtual void destroyModelAgents();
72 virtual void setModelDefinitionForAgents();
Contains makVrv::DtVisibilityAdapter class.
Dt3DAreaStateVisualizer objects are responsible for visualizing 3D areas.
Definition: Dt3DAreaStateVisualizer.h:23
Contains makVrv::DtRemoteGraphicVisualizerAttributes class.
Contains makVrv:DtSceneObjectVisualizer class.
DtStateVisualizerCreatorTemplate< Dt3DAreaStateVisualizer > Dt3DAreaStateVisualizerCreator
Creator that will be registered with the state visualizer factory to create this class.
Definition: Dt3DAreaStateVisualizer.h:82
Definition: DtStateVisualizer.h:309
Base class for visualizing generic objects in the scene.
Definition: DtSceneObjectVisualizer.h:27
DtPolygonModelAgent * myPolygonModelAgent
Definition: Dt3DAreaStateVisualizer.h:75
The DtBaseConnection is an abstract class.
Definition: DtBaseConnection.h:37
DtVisibilityAdapter< DtPolygonModelAgent > * myVisibilityAdapter
Definition: Dt3DAreaStateVisualizer.h:76
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
The base class for remote graphics visualizers.
Definition: DtRemoteGraphicVisualizerAttributes.h:21
The DtStateListener is an abstract class.
Definition: DtStateListener.h:21
Struct to hold metadata about each functional visualizer type This allows users of the factory to get...
Definition: DtStateVisualizer.h:54
Contains DLL export macros.