16 #include <matrix/vlVector.h>
38 virtual void update(
double simTime );
41 virtual void setHostObject(
DtUniqueID hostId );
44 virtual void setTargetObject(
DtUniqueID targetId );
47 virtual void setTargetLocation(
double x,
double y,
double z );
51 virtual void setDesiredOrientationOffset(
double psi,
double theta,
double phi );
DtUniqueID myTargetId
Definition: DtAttachableRectangularPyramidUpdater.h:56
DtVector myTargetLocation
Definition: DtAttachableRectangularPyramidUpdater.h:57
Contains the makVrv::DtAttachableUpdater class declaration.
DtUniqueID myHostId
Definition: DtAttachableRectangularPyramidUpdater.h:55
A DtAttachableUpdater updates a scene an object that can be positioned in the scene by (possibly) att...
Definition: DtAttachableUpdater.h:33
bool myIsTargetingObject
Definition: DtAttachableRectangularPyramidUpdater.h:59
DtTaitBryan myDesiredOrientationOffset
Definition: DtAttachableRectangularPyramidUpdater.h:58
bool myIsTargetingLocation
Definition: DtAttachableRectangularPyramidUpdater.h:60
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
unsigned long long DtUniqueID
Definition: DtUniqueID.h:22
Contains makVrv::DtUniqueID type.
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
A DtAttachableRectangularPyramidUpdater is used to update a rectangular pyramid sensor field of view ...
Definition: DtAttachableRectangularPyramidUpdater.h:27
Contains DLL export macros.