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DtBoxFacadeBase.h
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1 /*******************************************************************************
2 ** Copyright (c) 2019 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
9 #pragma once
10 
11 #include <vrvCore/vrvCore.h>
13 
14 #include <string>
15 #include <vector>
16 
17 namespace makVrv
18 {
27  {
28  public:
30  DtBoxFacadeBase(DtAgentManagerInterface&, DtSceneObjectAgent* agent,
31  DtElementID id, int modelSet);
32 
34  DtBoxFacadeBase(DtAgentManagerInterface&, int modelSet, DtElementID id, bool distribute = true);
35 
37  virtual ~DtBoxFacadeBase();
38 
39  public:
42  virtual void addPoint(int index, const DtVector&);
43 
46  virtual void setPoint(int iIndex, const DtVector&);
47 
49  virtual void removePoint(int);
50 
54  virtual void setPoints(const std::vector<DtVector>&, const DtVector& withOffset = DtVector::zero());
55  };
56 }
Contains DtAreaFacadeBase class.
Definition: DtAreaFacadeBase.h:28
DtUniqueID DtElementID
The ElementID is a specific type of unique ID used to represent VR-Vantage uniquely defined elements...
Definition: DtUniqueID.h:26
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
The abstract interface necessary for agents.
Definition: DtAgentManagerInterface.h:36
Contains DtBoxFacadeBase class.
Definition: DtBoxFacadeBase.h:26
Contains DLL export macros.

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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