19 #include <matrix/vlVector.h>
20 #include <matrix/vlTaitBryan.h>
39 virtual void update(
double simTime );
43 virtual void setEnabled(
bool enabled);
46 virtual void setBulletEnd(
const DtVector& end);
49 virtual void setBulletSource(
DtUniqueID sourceId);
DtBulletHoleUpdater is an updater that is given a position and orientation, and depending on how it i...
Definition: DtBulletHoleUpdater.h:28
Scene Object Updater.
Definition: DtSceneObjectUpdater.h:36
DtUniqueID mySource
Definition: DtBulletHoleUpdater.h:52
Contains makVrv::DtDe class.
Contains the declaration for makVrv::DtSceneObjectUpdater.
#define DT_DLL_EXAMPLEBULLETHOLE
Definition: exampleBulletHole.h:18
Contains makVrv:DtIntersector, makVrv:DtIntersectorLineSegment, and makVrv:DtIntersectorResult classe...
DtVector myEnd
Definition: DtBulletHoleUpdater.h:53
Contains DLL export macros.
unsigned long long DtUniqueID
Definition: DtUniqueID.h:22
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
bool myDirty
Definition: DtBulletHoleUpdater.h:54