15 #include <boost/signals.hpp>
50 const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY);
54 const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY);
61 unsigned int priority = PriorityNormal);
71 virtual void releaseGLObjects(osg::State* state = 0)
const;
91 virtual void operator() (osg::RenderInfo& renderInfo)
const;
std::list< PriorityDrawCallback > CallbackQueue
Definition: DtCameraNode.h:103
Definition: DtCameraNode.h:116
VR-Vantage's post draw callback.
Definition: DtCameraNode.h:81
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
unsigned int priority
Definition: DtCameraNode.h:100
DtGlDebugger * myGLDebugger
Definition: DtCameraNode.h:136
CallbackPriority
Post draw callback default priority levels.
Definition: DtCameraNode.h:35
osg::ref_ptr< osg::Camera::DrawCallback > callback
Definition: DtCameraNode.h:99
Definition: DtGlDebugger.h:16
VR-Vantage specific subclass of OSG camera.
Definition: DtCameraNode.h:30
Wrapper to add a priority value to a draw callback.
Definition: DtCameraNode.h:97
Definition: DtCameraNode.h:126
Contains DLL export macros.
osg::Camera::DrawCallback * callback
Definition: DtCameraNode.h:128
bool myEnableDebugging
Definition: DtCameraNode.h:135
CallbackQueue myCallbackQueue
Definition: DtCameraNode.h:133