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DtChannelProctorImpl.h
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1 /******************************************************************************
2 ** Copyright (c) 2010 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 /******************************************************************************
6 ** $RCSfile: DtChannelProctorImpl.h,v $ $Revision: 1.10 $ $State: Exp $
7 ******************************************************************************/
8 
12 
13 #ifndef DtChannelProctorImpl_H_
14 #define DtChannelProctorImpl_H_
15 
16 #include <vrvCore/vrvCore.h>
18 
19 namespace makVrv
20 {
21  class DtWindowManager;
22  class DtDe;
23 
27  {
28 
29  public:
30 
33 
35  virtual ~DtChannelProctorImpl();
36 
37  protected:
38 
40 
41  };
42 }
43 
44 #endif
45 
Component which knows how to make windows.
Definition: DtWindowManager.h:32
The implementation of the Channel Proctor.
Definition: DtChannelProctorImpl.h:26
DtWindowManager * myViewManager
Definition: DtChannelProctorImpl.h:39
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
Contains makVrv::DtChannelProctor class.
Proctor class for remotely controlling channels.
Definition: DtChannelProctor.h:24
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
Contains DLL export macros.

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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