13 #include <osg/Sequence>
17 class DtAnimationModelAgent;
18 class DtSceneObjectAgent;
37 virtual void uninit();
41 virtual void restart();
53 virtual void resume();
56 virtual void setLoopMode(
bool loopOn);
59 virtual void setReverseAnimation(
bool reverse);
63 virtual int animationState();
bool myLooping
Definition: DtCigiAnimationEntity.h:67
DtCigiObjectCreatorTemplate< DtCigiAnimationEntity > DtCigiAnimationEntityCreator
Creator that will be registered with the cigi object factory to create this class.
Definition: DtCigiAnimationEntity.h:75
bool myReversed
Definition: DtCigiAnimationEntity.h:68
DtAnimationModelAgent * myAnimationModel
Definition: DtCigiAnimationEntity.h:66
Contains makVrv::DtCigiBaseEntity class declaration.
This class is responsible for the actual processing of CIGI data.
Definition: DtCigiConnection.h:56
A DtCigiAnimationEntity is a CIGI entity that loads an animation model.
Definition: DtCigiAnimationEntity.h:22
osg::Sequence::SequenceMode mySequenceMode
Definition: DtCigiAnimationEntity.h:69
DT_DLL_DEBUGDRAWRENDERER void init(makVrv::DtDe &de)
Work function for the plugin initialization.
This class provides an abstract base class for CIGI entities.
Definition: DtCigiBaseEntity.h:42
The abstract interface necessary for agents.
Definition: DtAgentManagerInterface.h:36
#define DT_DLL_VRVCIGI
Definition: vrvCigi.h:19
Definition: DtCigiBaseEntity.h:427