26 , sl_outputScale(0.0f,0.0f,0.0f,0.0f)
27 , sl_lightPositionOnScreen(0.0f, 0.0f, 0.0f, 0.0f)
28 , sl_parameters(0.0f, 0.0f, 0.0f, 0.0f)
29 , sl_lightColor(0.0f, 0.0f, 0.0f, 0.0f)
Vector4_32 sl_outputScale
Definition: DtCrepuscularRaysParameters.h:33
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
struture used to exhchange/communicate various crepuscular rays parameters
Definition: DtCrepuscularRaysParameters.h:20
DtCrepuscularRaysParameters()
Definition: DtCrepuscularRaysParameters.h:23
Vector4_32 sl_lightColor
Definition: DtCrepuscularRaysParameters.h:36
float baseStrength
Definition: DtCrepuscularRaysParameters.h:37
bool shouldRender
Definition: DtCrepuscularRaysParameters.h:32
Contains DLL export macros.
Vector4_32 sl_parameters
Definition: DtCrepuscularRaysParameters.h:35
Vector4_32 sl_lightPositionOnScreen
Definition: DtCrepuscularRaysParameters.h:34