13 #ifndef DtDisplayProctor_H_
14 #define DtDisplayProctor_H_
20 #include <makArchives/portable_binary_iarchive.hpp>
21 #include <makArchives/portable_binary_oarchive.hpp>
26 class DtWindowConfiguration;
50 virtual bool addWindow(
const std::string& displayName,
const DtWindowConfiguration& configuration) = 0;
57 static void serialize_addWindow(
DtMessage& msg, std::string& displayName,
63 virtual void destroyWindow(
const std::string& displayName,
const std::string& windowName ) = 0;
70 static void serialize_destroyWindow(
DtMessage& msg, std::string& displayName,
71 std::string& windowName);
75 virtual void modifyWindow(
const std::string& displayName,
const std::string& windowName,
83 static void serialize_modifyWindow(
DtMessage& msg, std::string& displayName,
The IGI Message.
Definition: DtMessage.h:33
Base class for Proctor classes.
Definition: DtProctor.h:24
The abstract Window engine handler.
Definition: DtDisplayProctor.h:30
This owns a list of channel configurations.
Definition: DtWindowConfiguration.h:31
Display proxy uses for communicating display settings to slave displays.
Definition: DtDisplayProxy.h:25
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
Contains makVrv::DtProctor class.
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69