18 #include <matrix/vlVector.h>
19 #include <matrix/vlTaitBryan.h>
48 return !(*
this == rhs);
73 return !(*
this == rhs);
78 if (!DtVrlinkSimulatedBaseState::operator==(rhs))
DtTaitBryan myOrientation
Definition: DtEntityState.h:105
This is the protocol independent state of an entity.
Definition: DtEntityState.h:30
DtVector myLocation
Definition: DtEntityState.h:101
std::string myGlobalId
Definition: DtEntityState.h:52
bool operator!=(const DtVrlinkSimulatedEntityState &rhs) const
Definition: DtEntityState.h:71
Contains makVrv::DtStateViewCollection class.
The IGI Message.
Definition: DtMessage.h:33
std::string myDIGuyCharacterType
Definition: DtEntityState.h:113
int myDRAlgorithm
Definition: DtEntityState.h:116
Contains DtSimObjectEntryCollection class.
bool operator!=(const DtVrlinkSimulatedBaseState &rhs) const
Definition: DtEntityState.h:46
DT_DLL_VRFGUICORE makVrv::DtMessage & operator<<(DtMessage &msg, const makVrf::DtNetworkMessageAgentInterface &)
bool operator==(const DtVrlinkSimulatedEntityState &rhs) const
Definition: DtEntityState.h:76
std::string myEntityType
Definition: DtEntityState.h:55
Contains makVrv::DtStateView class.
DtVector myRotationalVelocity
Definition: DtEntityState.h:106
std::string myGuise
Definition: DtEntityState.h:115
std::map< std::string, std::string > myExtendedData
Definition: DtEntityState.h:117
std::string myDIGuyAppearance
Definition: DtEntityState.h:110
DtVector myVelocity
Definition: DtEntityState.h:102
Definition: DtEntityState.h:60
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
int myForce
Definition: DtEntityState.h:57
A DtStateView is a the interface to simulation state information.
Definition: DtStateView.h:52
DtStateView< DtVrlinkSimulatedEntityState > DtVrlinkEntityStateView
Create a DtStateView templated on DtVrlinkEntityState.
Definition: DtEntityState.h:133
A DtStateViewCollection is a collection of DtStateViews of a specific state.
Definition: DtStateViewCollection.h:27
std::string myEntityId
Definition: DtEntityState.h:53
double myDIGuyBodyWeight
Definition: DtEntityState.h:114
DtVector myAcceleration
Definition: DtEntityState.h:104
DtStateViewCollection< DtVrlinkSimulatedEntityState > DtVrlinkEntityStateViewCollection
Create a DtStateViewCollection templated on DtVrlinkEntityState.
Definition: DtEntityState.h:136
int myAppearance
Definition: DtEntityState.h:107
std::string myAttachedToId
Definition: DtEntityState.h:56
A DtSimState is the base class for all state objects.
Definition: DtSimState.h:22
DT_DLL_VRFGUICORE makVrv::DtMessage & operator>>(DtMessage &msg, makVrf::DtNetworkMessageAgentInterface &)
DtVector myRelativeVelocity
Definition: DtEntityState.h:103
std::string myDIGuyItemAppearance
Definition: DtEntityState.h:112
Contains makVrv::DtSimState class.
int myCapabilities
Definition: DtEntityState.h:108
std::string myMarkingText
Definition: DtEntityState.h:54
bool operator==(const DtVrlinkSimulatedBaseState &rhs) const
Definition: DtEntityState.h:39
std::string myDIGuyHeadAppearance
Definition: DtEntityState.h:111
Contains DLL export macros.