15 class DtWakeModelAgent;
16 class DtWakeUpdaterAgent;
33 virtual void setWakeEnabled(
bool enabled);
36 virtual void setSprayEnabled(
bool enabled);
39 virtual void setSternWaveEnabled(
bool enabled);
43 virtual void setWakeOffset(
double offset);
47 virtual void setBowSprayOffset(
double offset);
50 virtual void setBowWaveOffset(
double offset);
53 virtual void setSternWaveOffset(
double offset);
56 virtual void setShipLength(
double length);
59 virtual void setBeamWidth(
double width);
62 virtual void setPropWashEnabled(
bool b);
66 virtual void setPropWashOffset(
double offset);
70 virtual void setPropWashFadeTime(
double fadeTime);
74 virtual void setDraft(
double draft);
78 virtual void setLODDistance(
double distance);
81 virtual void setSprayVelocityScale(
double scale);
84 virtual void setBowWaveScale(
double scale);
87 virtual void setMaxBowWaveAmplitude(
double amplitude);
90 virtual void setBowSize(
double size);
93 virtual void setSpraySizeScale(
double scale);
97 virtual void setNumHullSprays(
int numSprays);
100 virtual void setHullSpraySizeScale(
double scale);
103 virtual void setHullSprayStart(
double offset);
106 virtual void setHullSprayEnd(
double offset);
110 virtual void setHullSprayVelocityScale(
double scale);
113 virtual void setHullSprayVerticalOffset(
double offset);
115 virtual void setDamageState(
int state);
126 virtual void setIsFrozen(
bool frozen);
137 virtual void slot_oceanWakesEnabledChanged(
bool enabled);
141 virtual void slot_hullSprayEffectsChanged(
bool enabled);
143 virtual bool active()
const;
146 virtual void createModelAgents();
149 virtual void destroyModelAgents();
152 virtual void setModelDefinitionForAgents();
159 virtual void setEmbarkedOn(
const std::string&);
163 virtual bool visible()
const;
171 virtual void updateWakeEffects();
177 virtual bool areWakeEffectsEnabled()
const;
184 virtual void updateSprayEffects();
189 virtual bool areSprayEffectsEnabled()
const;
193 virtual void slot_wakeDefaultLODDistanceChanged(
double distance);
bool myWakeOffsetSet
Definition: DtEntityWakeVisualizer.h:205
double mySternWaveOffset
Definition: DtEntityWakeVisualizer.h:210
Base class for entity state visualizers (using the DtModelVisualizer schema)
Definition: DtEntityStateVisualizer.h:23
double myPropWashFadeTime
Definition: DtEntityWakeVisualizer.h:217
DtWakeModelAgent * myWakeModel
Definition: DtEntityWakeVisualizer.h:196
bool mySprayEnabled
Definition: DtEntityWakeVisualizer.h:202
double mySprayVelocityScale
Definition: DtEntityWakeVisualizer.h:221
double myHullSprayVelocityScale
Definition: DtEntityWakeVisualizer.h:234
bool myEmbarked
Definition: DtEntityWakeVisualizer.h:199
bool mySprayEffectsEnabledGlobalFlag
Definition: DtEntityWakeVisualizer.h:238
voidpf void uLong size
Definition: ioapi.h:39
Definition: DtStateVisualizer.h:309
double myBowWaveOffset
Definition: DtEntityWakeVisualizer.h:208
bool myPropWashOffsetSet
Definition: DtEntityWakeVisualizer.h:216
bool myPropWashFadeTimeSet
Definition: DtEntityWakeVisualizer.h:218
double myBeamWidth
Definition: DtEntityWakeVisualizer.h:213
double myWakeOffset
Definition: DtEntityWakeVisualizer.h:204
bool myHullSprayVerticalOffsetSet
Definition: DtEntityWakeVisualizer.h:233
double myBowSprayOffset
Definition: DtEntityWakeVisualizer.h:206
The DtBaseConnection is an abstract class.
Definition: DtBaseConnection.h:37
bool myOceanWakesEnabledGlobalFlag
Definition: DtEntityWakeVisualizer.h:237
bool myBowSprayOffsetSet
Definition: DtEntityWakeVisualizer.h:207
bool myHullSprayEndSet
Definition: DtEntityWakeVisualizer.h:231
DT_DLL_VRVCORE double distance(const makVrv::DtCoordinateSystem &, const DtVector &from, const DtVector &to)
Returns the distance from the two points.
double myShipLength
Definition: DtEntityWakeVisualizer.h:212
double myPropWashOffset
Definition: DtEntityWakeVisualizer.h:215
bool myMaxBowWaveAmplitudeSet
Definition: DtEntityWakeVisualizer.h:224
bool mySternWaveOffsetSet
Definition: DtEntityWakeVisualizer.h:211
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
double myHullSprayVerticalOffset
Definition: DtEntityWakeVisualizer.h:232
bool myHullSprayStartSet
Definition: DtEntityWakeVisualizer.h:229
bool myPropWashEnabled
Definition: DtEntityWakeVisualizer.h:214
bool myBowWaveOffsetSet
Definition: DtEntityWakeVisualizer.h:209
double myHullSprayEnd
Definition: DtEntityWakeVisualizer.h:230
DtStateVisualizerCreatorTemplate< DtEntityWakeVisualizer > DtEntityWakeVisualizerCreator
Creator that will be registered with the state visualizer factory to create this class.
Definition: DtEntityWakeVisualizer.h:252
bool myEffectEnabled
Definition: DtEntityWakeVisualizer.h:200
bool myIsAmphibious
Definition: DtEntityWakeVisualizer.h:240
boost::signalslib::connection myWakeLODDistanceChangedConnection
Definition: DtEntityWakeVisualizer.h:244
double myHullSprayStart
Definition: DtEntityWakeVisualizer.h:228
The DtStateVisualizer is an abstract class.
Definition: DtStateVisualizer.h:30
double myBowSize
Definition: DtEntityWakeVisualizer.h:225
A definition of a visualizer.
Definition: DtVisualizerDefinition.h:22
double myMaxBowWaveAmplitude
Definition: DtEntityWakeVisualizer.h:223
Contains makVrv:DtEntityStateVisualizer class.
double myHullSpraySizeScale
Definition: DtEntityWakeVisualizer.h:235
voidpf uLong offset
Definition: ioapi.h:42
double mySpraySizeScale
Definition: DtEntityWakeVisualizer.h:226
The DtStateListener is an abstract class.
Definition: DtStateListener.h:21
bool myDestroyed
Definition: DtEntityWakeVisualizer.h:198
double myDraft
Definition: DtEntityWakeVisualizer.h:219
Struct to hold metadata about each functional visualizer type This allows users of the factory to get...
Definition: DtStateVisualizer.h:54
double myBowWaveScale
Definition: DtEntityWakeVisualizer.h:222
Visualizer for kelvin wakes.
Definition: DtEntityWakeVisualizer.h:20
double myLODDistance
Definition: DtEntityWakeVisualizer.h:220
bool mySternWaveEnabled
Definition: DtEntityWakeVisualizer.h:203
int myNumHullSprays
Definition: DtEntityWakeVisualizer.h:227
DtWakeUpdaterAgent * myWakeUpdater
Definition: DtEntityWakeVisualizer.h:197