17 #include <matrix/vlVector.h>
int myRate
Definition: DtFireInteractionState.h:42
The IGI Message.
Definition: DtMessage.h:33
Contains utility macros and methods for templates.
DT_DLL_VRFGUICORE makVrv::DtMessage & operator<<(DtMessage &msg, const makVrf::DtNetworkMessageAgentInterface &)
Contains makVrv::DtEventView class.
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
double myRange
Definition: DtFireInteractionState.h:40
int myQuantity
Definition: DtFireInteractionState.h:41
DtVector myVelocity
Definition: DtFireInteractionState.h:39
This is the protocol independent state of a fire interaction.
Definition: DtFireInteractionState.h:26
A DtSimState is the base class for all state objects.
Definition: DtSimState.h:22
DT_DLL_VRFGUICORE makVrv::DtMessage & operator>>(DtMessage &msg, makVrf::DtNetworkMessageAgentInterface &)
Contains makVrv::DtSimState class.
DtVector myLocation
Definition: DtFireInteractionState.h:38
A DtEventView is a the interface to event state information.
Definition: DtEventView.h:87
#define EXPORT_TEMPLATE_TYPEDEF(C, TD)
Definition: templateUtil.h:139