12 #include <libvecmat_float.h>
13 #include <bdiFarPosition.h>
14 #include <bdi_simple_templates.h>
22 class bdiCfgEntryLine;
46 virtual void setPosition(
double x,
double y,
double z);
49 virtual void setRadius(
float radius);
52 virtual void setRadius(
float radius_x,
float radius_y,
float radius_z);
54 virtual void setRotation(
float angle,
float x,
float y,
float z);
57 virtual void collide(
const bdiFarPosition& system_pos,
const bdiVec3f& planeNormal,
61 virtual void render_into_vbo(
const bdiFarPosition& eyePoint,
const bdiMat4f& geocentricMat,
62 bdiVec3fArray& verts, bdiVec4fArray& colors)
const;
78 virtual void read_cfg_line(bdiCfgEntryLine* cfg_entry_line);
81 virtual bdiCfgEntryLine* create_cfg_line();
84 const bdiFarPosition&
point()
const {
return m_point; }
87 float radius()
const {
return m_radius; }
90 const bdiVec3f&
normal()
const {
return m_normal; }
123 #ifdef LIBBDIOBJECT_ARRAY_TYPE
124 #undef LIBBDIOBJECT_ARRAY_TYPE
126 #ifdef LIBBDIOBJECT_ARRAY_CLASS_NAME
127 #undef LIBBDIOBJECT_ARRAY_CLASS_NAME
129 #ifdef LIBBDIOBJECT_ARRAY_DECLSPEC_bdiutil
130 #undef LIBBDIOBJECT_ARRAY_DECLSPEC_bdiutil
133 #define LIBBDIOBJECT_ARRAY_TYPE makVrv::DtFxCollisionObject
134 #define LIBBDIOBJECT_ARRAY_CLASS_NAME DtFxCollisionObjectArray
135 #define LIBBDIOBJECT_ARRAY_INLINE
136 #define LIBBDIOBJECT_ARRAY_DISABLE_BOUNDS_CHECKING
139 # ifdef vrvFx_EXPORTS
140 # define BDI_DECLSPEC_custom __declspec ( dllexport )
142 # define BDI_DECLSPEC_custom __declspec ( dllimport )
149 #undef LIBBDIOBJECT_ARRAY_DISABLE_BOUNDS_CHECKING
150 #undef LIBBDIOBJECT_ARRAY_INLINE
151 #undef LIBBDIOBJECT_ARRAY_TYPE
152 #undef LIBBDIOBJECT_ARRAY_CLASS_NAME
154 #ifdef LIBBDIOBJECT_ARRAY_TYPE
155 #undef LIBBDIOBJECT_ARRAY_TYPE
157 #ifdef LIBBDIOBJECT_ARRAY_CLASS_NAME
158 #undef LIBBDIOBJECT_ARRAY_CLASS_NAME
160 #ifdef LIBBDIOBJECT_ARRAY_DECLSPEC_bdiutil
161 #undef LIBBDIOBJECT_ARRAY_DECLSPEC_bdiutil
Definition: DtFxCollisionObject.h:34
bdiMat4f myQuatMatrix
Definition: DtFxCollisionObject.h:118
bool globalObject() const
is this a global collision object (usually true if not a collision plane)
Definition: DtFxCollisionObject.h:68
a cpu side particle representation
Definition: DtFxParticleSystem.h:319
class that allows clients to add collision objects (no export of virtual base class) ...
Definition: DtFxCollisionVolumeInterface.h:18
bdiVec3f m_normal
The plane's normal.
Definition: DtFxCollisionObject.h:99
bdiMat4f myQuatMatrixInv
Definition: DtFxCollisionObject.h:119
const bdiFarPosition & point() const
center of object or plane
Definition: DtFxCollisionObject.h:84
float m_bounce_factor
Coefficient of restitution (or how bouncy the plane is)
Definition: DtFxCollisionObject.h:112
#define DT_DLL_VRVFX
Definition: vrvFx.h:20
Contains DLL export macros.
const bdiVec3f & normal() const
plane normal
Definition: DtFxCollisionObject.h:90
bdiFarPosition m_point
A coplanar point within the plane, or center of object.
Definition: DtFxCollisionObject.h:101
bool m_global_object
Definition: DtFxCollisionObject.h:96
bdiMat4f myGeocentricMatrix
Definition: DtFxCollisionObject.h:117
int objectType() const
gets the object type
Definition: DtFxCollisionObject.h:75
bdiVec4f m_quat
results of set rotation
Definition: DtFxCollisionObject.h:109
Definition: bdiQPropTree_subclasses.h:230
DT_DLL_vrfutil double angle(double vec1[3], double vec2[3])
Contains bdi array class.
void setGlobalObject(bool global)
sets this to be a global object
Definition: DtFxCollisionObject.h:70
float m_radius
sphere size
Definition: DtFxCollisionObject.h:103
float radius() const
sphere radius for bounds check
Definition: DtFxCollisionObject.h:87
bdiVec3f m_ellipsoid_radius
ellipsoid size
Definition: DtFxCollisionObject.h:106
const bdiMat4f & geocentricMatrix() const
current geocentric matrix
Definition: DtFxCollisionObject.h:65
Contains bdi array class.
replaces the PPlane object /ingroup vrvFx
Definition: DtFxCollisionObject.h:29
int m_collision_behavior
Definition: DtFxCollisionObject.h:115
virtual ~DtFxCollisionObject()
DTOR destroys a force.
Definition: DtFxCollisionObject.h:43
Definition: DtFxCollisionObject.h:35
int m_object_type
Definition: DtFxCollisionObject.h:97
ObjectType
Definition: DtFxCollisionObject.h:32
void setObjectType(int val)
sets the object type
Definition: DtFxCollisionObject.h:73