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DtGlStudio.h
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1 /******************************************************************************
2 ** Copyright (c) 2008 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 /******************************************************************************
6 ** $RCSfile: DtGlStudio.h,v $ $Revision: 1.3 $ $State: Exp $
7 ******************************************************************************/
8 
12 
13 #pragma once
14 #ifdef _WIN32
15 # ifdef vrvGlStudio_EXPORTS
16 # define DT_DLL_VRVGLSTUDIO __declspec ( dllexport )
17 # else
18 # define DT_DLL_VRVGLSTUDIO __declspec ( dllimport )
19 # endif
20 #else
21 # define DT_DLL_VRVGLSTUDIO
22 #endif
23 #include <vrvUtil/vrvUtil.h>
24 
25 namespace makVrv
26 {
27  class DtDe;
28 
29  namespace DtGlStudio
30  {
31  DT_DLL_VRVGLSTUDIO void init(DtDe& anIG);
32  }
33 }
Contains DLL export macros.
#define DT_DLL_VRVGLSTUDIO
Definition: DtGlStudio.h:21
DT_DLL_VRVGLSTUDIO void init(DtDe &anIG)
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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