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DtInstanceSequenceProcessor.h
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1 /******************************************************************************
2 ** Copyright (c) 2014 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
8 
9 #pragma once
10 
11 #include <vrvOsg/vrvOsg.h>
13 #include <vrvOsg/DtInstanceState.h>
14 
15 namespace makVrv
16 {
17  class DtInstanceManager;
18 
22  {
23  public:
26 
28  virtual ~DtInstanceSequenceProcessor();
29 
31  virtual void processRange(unsigned int instanceOffset, unsigned int instanceCount);
32 
33  protected:
34 
36  void updateSequenceRange(unsigned int instanceOffset, unsigned int instanceCount);
37 
39  void updateSequences(const ArrayRange& sequenceRange, unsigned int drawableOffset);
40 
41  protected:
43  };
44 }
Contains makVrv::DtInstanceProcessor declaration.
Contains makVrv::DtInstanceState declaration.
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
DtInstanceManager & myInstanceManager
Definition: DtInstanceSequenceProcessor.h:42
Specifies a range of drawables in the drawable array.
Definition: DtInstanceState.h:20
Manages data for instanced rendering system and kicks off DtInstanceProcessors to update instance sta...
Definition: DtInstanceManager.h:75
Contains DLL export macros.
Process per-instance sequences (flipbook animations)
Definition: DtInstanceSequenceProcessor.h:21
Interface for a class that implements a per-frame instance processing step.
Definition: DtInstanceProcessor.h:21

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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