14 #include <osg/Texture1D>
22 osg::Texture::InternalFormatMode
mode,
23 const std::string& parentFilePath);
25 virtual void load(
const osg::Texture1D& texture, osg::State& state)
const;
26 virtual void subload(
const osg::Texture1D& texture, osg::State& state)
const;
36 osg::Texture::InternalFormatMode
_mode;
DtLoadImageOnDemandCallback1D(const osg::Image &originalImage, osg::Texture::InternalFormatMode mode, const std::string &parentFilePath)
GLenum _dataType
Definition: DtLoadImageOnDemandCallback1D.h:34
virtual void subload(const osg::Texture1D &texture, osg::State &state) const
GLenum _pixelFormat
Definition: DtLoadImageOnDemandCallback1D.h:33
virtual void load(const osg::Texture1D &texture, osg::State &state) const
Definition: DtLoadImageOnDemandCallback1D.h:18
int _r
Definition: DtLoadImageOnDemandCallback1D.h:31
IMGUI_API void Image(ImTextureID user_texture_id, const ImVec2 &size, const ImVec2 &uv0=ImVec2(0, 0), const ImVec2 &uv1=ImVec2(1, 1), const ImVec4 &tint_col=ImVec4(1, 1, 1, 1), const ImVec4 &border_col=ImVec4(0, 0, 0, 0))
int _s
Definition: DtLoadImageOnDemandCallback1D.h:31
unsigned int GLenum
Definition: DtGlTextureBufferObject.h:18
const char int mode
Definition: ioapi.h:38
osg::Texture::InternalFormatMode _mode
Definition: DtLoadImageOnDemandCallback1D.h:36
std::string _fileName
Definition: DtLoadImageOnDemandCallback1D.h:29
GLint _internalTextureFormat
Definition: DtLoadImageOnDemandCallback1D.h:32
int _t
Definition: DtLoadImageOnDemandCallback1D.h:31
unsigned int _packing
Definition: DtLoadImageOnDemandCallback1D.h:35
osg::Image::Origin _origin
Definition: DtLoadImageOnDemandCallback1D.h:30