1 #if OSGEARTH_UPGRADE_GOOD
33 virtual void setModelList(
const std::vector<std::string>& models) = 0;
36 virtual void resetWidgets() = 0;
45 boost::signal<void(const std::string& terrainPatchDefinition, const std::string& name, bool geocentric, bool converHull)> signal_generateBoundary;
Contains DLL export macros.
#define DT_DLL_VRVTERRAINEDITOR
Definition: vrvTerrainEditor.h:25