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DtOsgWindowPolygon.h
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1 /******************************************************************************
2 ** Copyright (c) 2009 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 /******************************************************************************
6 ** $RCSfile: DtOsgWindowPolygon.h,v $ $Revision: 1.0 $ $State: Exp $
7 ******************************************************************************/
8 
12 
13 #ifndef DtOsgWindowPolygon_H_
14 #define DtOsgWindowPolygon_H_
15 
16 #include <vrvOsg/vrvOsg.h>
18 
19 #include <matrix/vlVector.h>
20 
21 namespace makVrv
22 {
23  //class DtDe;
24 
28  {
29  public:
31 
32  virtual ~DtOsgWindowPolygon();
33  };
34 }
35 
36 #endif
37 
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
Contains makVrv::DtWindowPolygon class.
unsigned long long DtUniqueID
Definition: DtUniqueID.h:22
A model-like object that draws a 2D polygon on screen.
Definition: DtWindowPolygon.h:34
Contains DLL export macros.
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
OSG implementation of 2D polygon.
Definition: DtOsgWindowPolygon.h:27

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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