36 virtual void setRemoteGraphicSet(
const std::string& name,
bool onOff);
39 virtual void addRemoteGraphicSet(
const std::string& name);
42 virtual void removeRemoteGraphicSet(
const std::string& name);
45 virtual void addAttributeGroupTemplate(
const std::string& groupName,
46 const std::string& templateName);
49 virtual void removeAttributeGroupTemplate(
const std::string& groupName,
50 const std::string& templateName);
53 virtual void setAttributeGroupTemplateStatus(
const std::string& groupName,
54 const std::string& templateName,
bool onOff);
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
unsigned long long DtUniqueID
Definition: DtUniqueID.h:22
Contains makVrv::DtUniqueID type.
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
This manages the visibility state of Remote Graphics Sets and Remote Attribute Group templates...
Definition: DtRemoteGraphicSetController.h:26
DtDe & myDe
Definition: DtRemoteGraphicSetController.h:56
Contains DLL export macros.