17 #include <boost/signal.hpp>
39 virtual void setRemoteGraphicSet(
const std::string& name,
bool onOff);
42 virtual bool remoteGraphicSetStatus(
const std::string& name)
const;
44 virtual void addRemoteGraphicSet(
const std::string& name);
46 virtual void removeRemoteGraphicSet(
const std::string& name);
Virtual base class.
Definition: DtVirtualBaseClass.h:22
boost::signal< void(const std::string &, bool)> signal_remoteGraphicSetChanged
Definition: DtRemoteGraphicSetManager.h:48
DtRemoteGraphicManager objects hold the state (visible or not) of remote graphic sets and notify othe...
Definition: DtRemoteGraphicSetManager.h:28
Contains makVrv::DtVirtualBaseClass class.
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
std::map< std::string, bool > myRemoteGraphicSets
Definition: DtRemoteGraphicSetManager.h:60
boost::signal< void(const std::string &)> signal_remoteGraphicSetRemoved
Definition: DtRemoteGraphicSetManager.h:49
DtDe & myDe
Definition: DtRemoteGraphicSetManager.h:59
boost::signal< void(const std::string &, const std::string &)> signal_attributeGroupTemplateAdded
Definition: DtRemoteGraphicSetManager.h:50
boost::signal< void(const std::string &, const std::string &, bool)> signal_attributeGroupTemplateStatusChanged
Definition: DtRemoteGraphicSetManager.h:52
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
boost::signal< void(const std::string &, const std::string &)> signal_attributeGroupTemplateRemoved
Definition: DtRemoteGraphicSetManager.h:51
Contains DLL export macros.