21 class DtStateListener;
22 class DtBaseConnection;
23 class DtSceneObjectAgent;
39 virtual DtSceneObjectAgent* sceneObjectAgent();
45 virtual void setModelDefinitionForAgents();
47 virtual void setSceneObjectAgent(DtSceneObjectAgent*);
49 virtual void setElementID(
const DtElementID& elementID );
54 virtual bool show(
int);
55 virtual bool hide(
int);
58 virtual DtSceneObjectAgent* createObjectAgent();
61 virtual void createModelAgents();
65 virtual void destroyModelAgents();
Base class for visualizing generic objects in the scene.
Definition: DtSceneObjectVisualizer.h:27
DtUniqueID DtElementID
The ElementID is a specific type of unique ID used to represent VR-Vantage uniquely defined elements...
Definition: DtUniqueID.h:26
The DtBaseConnection is an abstract class.
Definition: DtBaseConnection.h:37
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
Contains makVrv:DtStateVisualizer class.
DtElementID myElementID
Definition: DtSceneObjectVisualizer.h:68
unsigned long long DtUniqueID
Definition: DtUniqueID.h:22
The DtStateVisualizer is an abstract class.
Definition: DtStateVisualizer.h:30
Contains makVrv::DtUniqueID type.
The DtStateListener is an abstract class.
Definition: DtStateListener.h:21