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DtSceneProctor.h
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1 /******************************************************************************
2 ** Copyright (c) 2010 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 /******************************************************************************
6 ** $RCSfile: DtSceneProctor.h,v $ $Revision: 1.19 $ $State: Exp $
7 ******************************************************************************/
8 
12 
13 #ifndef DtSceneProctor_H_
14 #define DtSceneProctor_H_
15 
16 #include <vrvCore/vrvCore.h>
17 #include <vrvCore/DtProctor.h>
18 
19 #include <string>
20 
21 namespace makVrv
22 {
23 
24  class DtDe;
25 
30  {
31  public:
32 
34  friend class DtSceneProxy;
35 
37  DtSceneProctor(DtDe& de);
38 
40  virtual ~DtSceneProctor();
41 
45  static DtSceneProctor& instance(DtDe& de);
46 
47  protected:
48 
50  static void handle_updateScene( DtProctor* proctor,DtMessage& msg);
51 
52  };
53 }
54 
55 #endif
56 
The IGI Message.
Definition: DtMessage.h:33
Base class for Proctor classes.
Definition: DtProctor.h:24
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
Contains makVrv::DtProctor class.
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
The abstract scene handler defines the abstract IGI interface for controlling the scene...
Definition: DtSceneProctor.h:29
Contains DLL export macros.

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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