42 myParameter.visualizerType = 0;
43 myParameter.modelSetId = 0;
44 myParameter.channel = 0;
50 myParameter.visualizerType = 0;
51 myParameter.modelSetId = 0;
52 myParameter.channel = 0;
56 : myDomain(ModelSetSpecific)
58 myParameter.modelSetId = modelSet;
60 myParameter.visualizerType = 0;
61 myParameter.channel = 0;
64 : myDomain(VisualizerTypeSpecific)
66 myParameter.modelSetId = modelSet;
67 myParameter.visualizerType = visualizerType;
69 myParameter.channel = 0;
73 : myDomain(ChannelSpecific)
75 myParameter.modelSetId = modelSet;
76 myParameter.channel = channel;
78 myParameter.visualizerType = 0;
83 if ( myDomain == ModelSetSpecific )
88 if ( myDomain == VisualizerTypeSpecific )
94 if ( myDomain == ChannelSpecific )
Definition: DtSceneRoot.h:27
struct makVrv::DtSceneRoot::@72 myParameter
std::vector< DtSceneRoot > DtSceneRootList
A list of DtOsgRenderer::SceneRoots.
Definition: DtSceneRoot.h:117
DtChannel * channel
If channel specific, channel of interest.
Definition: DtSceneRoot.h:112
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
Definition: DtSceneRoot.h:29
Definition: DtSceneRoot.h:30
Definition: DtSceneRoot.h:31
Definition: DtSceneRoot.h:33
RootDomain
Enumerations to indicate the part of the scene graph to interact with.
Definition: DtSceneRoot.h:24
DtSceneRoot(int modelSet, DtChannel *channel)
Definition: DtSceneRoot.h:72
The abstract Channel Class.
Definition: DtChannel.h:29
DtSceneRoot(int modelSet, int visualizerType)
Definition: DtSceneRoot.h:63
Abstract index into the scene graph.
Definition: DtSceneRoot.h:19
Definition: DtSceneRoot.h:28
int visualizerType
If visualizerType specific, the visualizerType of interest.
Definition: DtSceneRoot.h:110
int modelSetId
If modelSet or visualizerType specific, the model set of interest.
Definition: DtSceneRoot.h:108
DtSceneRoot(RootDomain domain)
Definition: DtSceneRoot.h:47
bool operator==(const DtSceneRoot &rhs) const
Definition: DtSceneRoot.h:81
DtSceneRoot()
Definition: DtSceneRoot.h:39
Definition: DtSceneRoot.h:34
DtSceneRoot(int modelSet)
Definition: DtSceneRoot.h:55
Definition: DtSceneRoot.h:26
Contains DLL export macros.
Definition: DtTacticalGraphicUtilities.h:57
Definition: DtSceneRoot.h:35
Definition: DtSceneRoot.h:32
RootDomain myDomain
What part of the scene graph to interact with.
Definition: DtSceneRoot.h:104