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VR-Forces 4.8 Class Documentation
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Go to the source code of this file.
Namespaces | |
| makVrv | |
| Declare & export the plugin initialization function (bool initDeModule(DtDe* de)) | |
| makVrv::vrvTacticalGraphicUtilities | |
Functions | |
| DT_DLL_VRVCORE double | makVrv::vrvTacticalGraphicUtilities::angleTo (const makVrv::DtCoordinateSystem &, const DtVector &origin, const DtVector &to) |
| Returns the angle (topographic) between the two local points. More... | |
| DT_DLL_VRVCORE double | makVrv::vrvTacticalGraphicUtilities::elevationTo (const makVrv::DtCoordinateSystem &, const DtVector &origin, const DtVector &to) |
| Returns the elevation (topographic) between the two local points. More... | |
| DT_DLL_VRVCORE double | makVrv::vrvTacticalGraphicUtilities::distance (const makVrv::DtCoordinateSystem &, const DtVector &from, const DtVector &to) |
| Returns the distance from the two points. More... | |
| DT_DLL_VRVCORE unsigned short | makVrv::vrvTacticalGraphicUtilities::mapPenStyleToStipplePattern (PenStyle penStyle) |
| Maps line style to stipple pattern. More... | |
| DT_DLL_VRVCORE PenStyle | makVrv::vrvTacticalGraphicUtilities::mapStipplePatternToPenStyle (unsigned short) |
| Maps line style to line style. More... | |
| DT_DLL_VRVCORE bool | makVrv::vrvTacticalGraphicUtilities::vrfColorToRgba (unsigned vrfColor, float &r, float &g, float &b, float &a) |
| Takes a 32 bit argb value and translates it to r, g, b, a colors. More... | |
| DT_DLL_VRVCORE DtTaitBryan | makVrv::vrvTacticalGraphicUtilities::level (const DtCoordinateSystem &cs, const DtVector &localOrigin, double topoHeading) |
| Returns a level orientation with the topographic heading. More... | |
| DT_DLL_VRVCORE bool | makVrv::vrvTacticalGraphicUtilities::mapFillStyleToFillPattern (FillStyle style, std::vector< unsigned int > &, float *alpha) |
| Sets the fill style according to the following styles 0 - No Fill 1 - Solid Fill 2 - 94% Fill 3 - 88% Fill 4 - 63% Fill 5 - 50% Fill 6 - 37% Fill 7 - 12% Fill 8 - 6% Fill 9 - Horizontal Lines 10 - Vertical Lines 11 - Crossing Lines 12 - Diagonal Lines 13 - Reverse Diagonal Lines 14 - Diagonal Crossing Lines 15 - Texture. More... | |
| DT_DLL_VRVCORE std::vector < unsigned int > | makVrv::vrvTacticalGraphicUtilities::patternToVector (char *pattern[32]) |
| Takes a 32x32 character array and turns into 32 integers. More... | |