13 #ifndef DtTacticalGraphicsSettingsWidget_H_
14 #define DtTacticalGraphicsSettingsWidget_H_
18 #include <QtWidgets/QWidget>
44 virtual void setTacticalGraphicsEnabled(
bool enabled);
45 virtual void setTacticalGraphicsIndicatorsEnabled(
bool enabled);
46 virtual void setHeightAboveTerrainEnabled(
bool enabled);
47 virtual void setHeightAboveTerrainSelectedOnly(
bool enabled);
48 virtual void setRemoteGraphicsEnabled(
bool enabled);
51 void on_tacticalGraphicsEnabledCheckChanged(
int state);
52 void on_tacticalGraphicsIndicatorsEnabledCheckChanged(
int state);
53 void on_HeightAboveTerrainEnabledCheckChanged(
int state);
54 void on_HeightAboveTerrainSelectedOnlyCheckChanged(
int state);
55 void on_remoteGraphicsEnabledCheckChanged(
int state);
59 virtual void setupGui();
Interface for the tactical graphics settings GUI.
Definition: DtTacticalGraphicsSettingsInterface.h:24
#define DT_DLL_VRVVRLQT
Definition: vrvVrlQt.h:19
Contains DLL export macros.
Interface for the tactical graphics settings dialog.
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69