99 void setIsMinimapOnly(
bool onlyForMinimap );
102 bool isMinimapOnly()
const;
111 friend class boost::serialization::access;
116 template<
class Archive>
117 void serialize(Archive & ar,
const unsigned int version)
119 ar & BOOST_SERIALIZATION_NVP(myTerrainPatchDefinitionRecord);
120 ar & BOOST_SERIALIZATION_NVP(mySurfaceSettingsRecord);
125 ar & BOOST_SERIALIZATION_NVP(myOverlaySettingsRecord);
126 updateOverlaySettings(myOverlaySettingsRecord);
130 ar & BOOST_SERIALIZATION_NVP(myOverlaySettings);
132 ar & BOOST_SERIALIZATION_NVP(myExtractionOperations);
133 ar & BOOST_SERIALIZATION_NVP(myPropSettings);
136 ar & BOOST_SERIALIZATION_NVP(myOceanExtractionOperations);
140 ar & BOOST_SERIALIZATION_NVP(myTerrainTreeSettings);
144 ar & BOOST_SERIALIZATION_NVP(mySpeedTreeExtractionOperations);
148 ar & BOOST_SERIALIZATION_NVP(myIsMinimapOnly);
DtTerrainTreeSettingsRecord myTerrainTreeSettings
Definition: DtTerrainPatchRecord.h:158
Contains makVrv::DtSurfaceSettingsRecord class.
Contains makArchives::DtPropSettingsRecord class.
OceanExtractionOperations myOceanExtractionOperations
Definition: DtTerrainPatchRecord.h:161
Record of terrain raster maps, color by elevation state,.
Definition: DtOverlaySettingsRecord_V1.h:26
Record of terrain raster layers, color by elevation settings, and contour line settings.
Definition: DtOverlaySettingsRecord.h:199
DtSurfaceSettingsRecord mySurfaceSettingsRecord
Definition: DtTerrainPatchRecord.h:156
Contains DLL export macros.
BOOST_CLASS_VERSION(makArchives::DtDiGuySettingsRecord, 2)
Record of terrain tree scale and orientation randomization settings.
Definition: DtTerrainTreeSettingsRecord.h:20
A DtModelDefinitionRecord will serialize a terrain patch model definition.
Definition: DtModelDefinitionRecord.h:20
A DtPropSettingsRecord contains the information to restore settings for all scene props...
Definition: DtPropSettingsRecord.h:23
void serialize(Archive &ar, const unsigned int version)
When the class Archive corresponds to an output archive, the & operator is defined similar to <<...
Definition: DtTerrainPatchRecord.h:117
DtPropSettingsRecord myPropSettings
Definition: DtTerrainPatchRecord.h:160
SpeedTreeExtractionOperations mySpeedTreeExtractionOperations
Definition: DtTerrainPatchRecord.h:162
Contains makVrv::DtOverlaySettingsRecord class.
Contains makVrv::DtTerrainTreeSettingsRecord class.
std::list< DtExtractionOperationRecord > ExtractionOperations
Definition: DtTerrainPatchRecord.h:43
bool myIsMinimapOnly
Definition: DtTerrainPatchRecord.h:163
std::list< DtSpeedTreeExtractionOperationRecord > SpeedTreeExtractionOperations
Definition: DtTerrainPatchRecord.h:45
DtOverlaySettingsRecord myOverlaySettings
Definition: DtTerrainPatchRecord.h:157
Contains makVrv::DtModelDefinitionRecord class.
ExtractionOperations myExtractionOperations
Definition: DtTerrainPatchRecord.h:159
std::list< DtOceanExtractionOperationRecord > OceanExtractionOperations
Definition: DtTerrainPatchRecord.h:44
#define DT_DLL_MAKARCHIVES
Definition: makArchives.h:31
A DtTerrainPatchRecord contains the information to construct a single DtTerrainPatch.
Definition: DtTerrainPatchRecord.h:27
Record of which soil/surface types are visible and which are invisible for a particular terrain...
Definition: DtSurfaceSettingsRecord.h:24
DtModelDefinitionRecord myTerrainPatchDefinitionRecord
Definition: DtTerrainPatchRecord.h:155