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DtTextAttribute.h
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1 /******************************************************************************
2 ** Copyright (c) 2010 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 /******************************************************************************
6 ** $RCSfile: DtTextAttribute.h,v $ $Revision: 1.24 $ $State: Exp $
7 ******************************************************************************/
8 
12 
13 #pragma once
14 
15 #include <vrvOsg/vrvOsg.h>
17 
18 namespace makVrv
19 {
23  {
24  public:
25 
27  DtTextAttribute(DtDe& de);
28 
30  virtual ~DtTextAttribute();
31 
33  virtual void setVisible(bool isVisible);
34 
36  virtual void setText(const DtUnicode& textString);
37 
39  virtual const DtUnicode& text() const;
40 
41  protected:
42 
44  };
45 }
A unicode string.
Definition: DtUnicode.h:33
DtUnicode myTextString
Definition: DtTextAttribute.h:43
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
The attribute layout tells DtAttributes where to draw.
Definition: DtTextAttribute.h:22
The attribute layout tells DtAttributes where to draw.
Definition: DtBaseTextAttribute.h:24
Contains DLL export macros.
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
Contains the DtBaseTextAttribute class declaration.

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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