23 class DtTextureDrapingWidget;
24 class DtTextureDrapingLogic;
25 class DtPersistenceToolbarWidget;
44 virtual QString title();
47 virtual const std::string& pageClassName()
const;
50 static const std::string& thePageClassName();
54 virtual void onCurrentInstanceChanged(QString definition);
61 virtual void activate();
63 virtual void deactivate();
A widget for controlling contour settings and controlled by a DtTextureDrapingLogic.
Definition: DtTextureDrapingWidget.h:32
#define DT_DLL_VRVCOREQT
Definition: vrvCoreQt.h:20
Contains DLL export macros.
DtTextureDrapingLogic * myLogic
Definition: DtTextureDrapingPage.h:66
The logic for a Raster map page.
Definition: DtTextureDrapingLogic.h:28
DtTextureDrapingWidget * myWidget
Definition: DtTextureDrapingPage.h:67
Dialog which shows the terrain patches.
Definition: DtTerrainPatchDialogPage.h:27
Contains makVrv::DtTerrainPatchDialogPage class.
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
DtPersistenceToolbarWidget * myTitle
Definition: DtTextureDrapingPage.h:68
DtPageCreatorTemplate< DtTextureDrapingPage > DtTextureDrapingPageCreator
Creator for the makVrv::DtTextureDrapingPage.
Definition: DtTextureDrapingPage.h:74
Dialog for controlling textures draped on a terrain.
Definition: DtTextureDrapingPage.h:29